🔎 GOD'S TANK

☁ Cloud: local
One girl, one dry aquarium, one little house. Click furniture to send her to it • Click the glass to get her attention • Talk to her below — she remembers, and she picks up habits.
She lives her own life in the tank: eating, sleeping, practicing whatever she's learning, fixing up the house when you suggest it. Her day ends at midnight — check her diary in the morning.
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Idling
🙂 Content

Motives

💬 Talk to her

Try: “my name is …”, “you should learn the guitar”, “go paint”, “make the house nicer”, “play me something”, “build a garden”, “learn trapping”, “learn hunting”, “go hunting”, “set traps”.

📦 Send into the tank

Groceries: +3 meals, +2 produce · Seeds: +4 seeds
🎒 Supplies — the gear for each skill & hobby. Each delivery stocks 3 charges: practice learns ×1.5, hunts & trap rounds roll +0.15, tool-watering grows ×1.5. The radio is forever.
🎒 Supplies: none stocked yet.

🍽️ Survival

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🌱 How she's growing

Your calls shape who she becomes.

🌱 What she's picked up

Nothing yet — talk to {pnO}.

🔨 House projects

📔 Her diary

Day 1
No entries yet — her first day is still unfolding.

☁️ Cloud saves

Your Tank Code: …
Your game auto-saves to the cloud (day changes, milestones, every few minutes). Keep this code — paste it on another device to pick up the same game. Local saving always works, cloud or not.
Cloud: not synced yet.

💭 Thought Feed

🃏 A decision

The tank waits on you — while this card is open, the day in the tank is paused. Take your time. (Think too long, though, and the call gets made without you.)

🎨 Customize Her

The look, body, traits and favorite pastime. Traits change how the game actually behaves, not just the lines. Changes apply live and are saved automatically.